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How to motivate participation and improve quality of crowdsourcing when building accessibility maps
Art der Publikation: Artikel in einem Konferenzbericht
Zitat:
Buchtitel: 3th International Workshop on Accessible Devices and Services in the 15th Conference of IEEE Consumer Communications & Networking Conference (CCNC)
Jahr: 2018
Monat: Januar
Verlag: IEEE
Ort: Las Vegas, USA
ISSN: 2331-9860
URL: http://ieeexplore.ieee.org/doc...
DOI: 10.1109/CCNC.2018.8319237
Abriss: Crowdsourcing, as one of the most promising techniques for distributed problem-solving, requires sustained human involvement. Therefore, it also brings new challenges to data management, fundamentally data input and its quality. In this paper, we looked at various forms of user motivations and quality control of crowdsourcing when building accessibility maps mobile applications. We discuss how motivations could be used to contribute to our accessibility maps scenarios, and how data can be improved for two types of participants: individual participants and organization participants. We identified three useful techniques for improving data quality: qualification-based, reputation-based, and aggregation-based. In addition, based on our own mobile application (named WEMAP), we evaluated our approaches through focus group discussions and in-depth interviews.
Schlagworte: accessibility maps, crowdsourcing, motivation, quality control, wheelchair
Autoren Liu, Zhan
Shabani, Shaban
Glassey Balet, Nicole
Maria, Sokhn
Cretton, Fabian
Hinzugefügt von: []
Gesamtbewertung: 0
Anhänge
  • Liu et al 2018 [CCNC]_online.p...
Notizen
  • []: Best Paper Award
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