TY - CONF T1 - How to motivate participation and improve quality of crowdsourcing when building accessibility maps A1 - Liu, Zhan A1 - Shabani, Shaban A1 - Glassey Balet, Nicole A1 - Maria, Sokhn A1 - Cretton, Fabian TI - 3th International Workshop on Accessible Devices and Services in the 15th Conference of IEEE Consumer Communications & Networking Conference (CCNC) Y1 - 2018 PB - IEEE CY - Las Vegas, USA SN - 2331-9860 UR - http://ieeexplore.ieee.org/document/8319237/ M2 - doi: 10.1109/CCNC.2018.8319237 KW - accessibility maps KW - crowdsourcing KW - motivation KW - quality control KW - wheelchair N2 - Crowdsourcing, as one of the most promising techniques for distributed problem-solving, requires sustained human involvement. Therefore, it also brings new challenges to data management, fundamentally data input and its quality. In this paper, we looked at various forms of user motivations and quality control of crowdsourcing when building accessibility maps mobile applications. We discuss how motivations could be used to contribute to our accessibility maps scenarios, and how data can be improved for two types of participants: individual participants and organization participants. We identified three useful techniques for improving data quality: qualification-based, reputation-based, and aggregation-based. In addition, based on our own mobile application (named WEMAP), we evaluated our approaches through focus group discussions and in-depth interviews. ER -