gamification
Publicaties voor trefwoord "gamification"
2023
| , en , Entre-Mets – The Edutainment Event for Networking, Reinforcing Regional Social Capital, and Experiencing Innovative Design Thinking Methods, ENTerprise REsearch InNOVAtion Conference, 2023 |
2021
| , en , The Co-innovation Bingo: An Object-Oriented Networking Mechanism to Foster Coupled Open Business Innovation (2021), in: Business Systems Research, 12 |
[URL] |
2020
| , en , The co-Innovation Bingo: An Object-Oriented Networking Mechanism to innovate in Open Innovation Services, Split, Croatia, ENTerprise REsearch InNOVAtion Conference - ENTRENOVA, 2020 |
[URL] |
2019
| en , Grand jeu du réseautage, TEDx Martigny, 2019 |
| , , , en , Students' Conducts During a Digital Game-Based Museum School Visit, in: IFIP Advances in Information and Communication Technology, pagina's 151--160, 2019 |
[DOI] |
2017
| en , Gaming as a Gateway: Ensuring Quality Control for Crowdsourced Data, in: 14th International Conference on Cooperative Design, Visualization and Engineering (CDVE'17), Mallorca, Spain, Springer Verlag, 2017 |
[DOI] [URL] |
2016
| , en , Cityzen: a Social Platform for Cultural Heritage Focused Tourism, in: Proceedings of the International ACM Conference on Management of Digital EcoSystems (MEDES'16), Hendaye (France), pagina's 1-8, 2016 |
|
